This is the first and hopefully one of the many deck analysis that I would put up. I am not at all a pro, so take my comments with a grain of salt and a large dose of your own opinion. If you have any views or opinions, please post them in the comment section! Thanks!
This is the Decklist that had won the Vanguard Fight
Championship 2012 Seniors in Japan. I am Going to attempt to analyze the deck,
so that we would be able to gain more insights into deck construction. Of
course what I think may not actually be correct, if you have other perspective
or noticed any errors, please comment below so that I can add in or make any
changes. The purpose of this deck analysis is not to encourage netdecking, I
still think that you should construct your deck according to your playstyle.
However, by taking a look at other decks, we hope to gain insights which allow
us to create our own personal decks better. :)
Now, general deck idea would seem to be a beatdown deck. With
12 criticals, the deck tries to create columns that hit the magic number to
pressure your opponent. With the 12 critical triggers, your opponents will be
forced into more pressure.
So let's Start with the Grade 3s.
4 Alfreds and 3 Palomides. Palomides is straight forward
beatdown. Together with the Marrons and Toypugals, you will have your 21k and
22k columns to force your opponents into a 15k guards if their vanguard is
10k/11k. Alfred with a full field will be 20k, meeting the min of a magic
number, with 4 rearguards, 18k, meeting the magic number for crossrides. You
are also able to use his counterblast to finish making your ideal field.
About the Grade 2s.
Now the first thing you may notice is the 5 10k vanilla.
Now, currently the 10k vanillas may not be as useful in our english meta as the
Japanese, as we do not have any crossrides yet. The 10k Vanillas, together with
Marrons and Toypugals will meet 18k, the first magic numbers for crossrides.
With the rampant running of DOTE in the Japanese meta, this is actually quite
important. They can also be used to intercept, which frees the space for your
palomides to come in. 4 Blaster blades, almost a card staple in a Royal Paladin
deck, although not always at 4, allows you to retire any irritating rearguard
that your opponent may call into the field(since using only 2 cb, will allow
you to use your alfred's cb). Also, with Iseult, will hit 15k, with Liens,
toypugals and Marrons will hit at least 16k. The 2 Akane will allow you to
fetch out the toypugals which you may need to complete your columns,
intercepting after that. However, with Lien will reach 15k and at least 16k
with Toypugals and Marrons.
About the Grade 1s.
4 Iseults, Staples, almost every deck in the Japanese meta
will contain 4 perfect guards to guard against crossrides and other big
hitters. Marrons and Toypugals, will complete your 21k columns together with
Palomides. They will also allow you to hit 16k with Blaster blade, Akane and
16k with the 10k Vanilla. The 3 Lien other than making 16k Columns will allow
you to cycle cards you do not need, such as Alfreds when you have already
ridden one. Since Alfred cannot be boosted, Lien will most probably go under
your Vanguard so that you can still use its ability with Alfred as your
vanguard since it can't be boosted. Making use of all the cards in your field.
About the Grade 0s.
12 Crit triggers, maximum pressure to your opponent. 4 Heal
Triggers, Self explanatory, almost in every deck. Wingal Brave, with Barcgal
being banned as Starting Vanguard, just the next better alternative since
Drangal is only useful in a Galahad Deck, Bluegal in a High Beast Deck. Wingal
Brave allows you to get another Blaster blade if it boosts a Blaster Blade,
Since you have 4, it's quite likely.
Imagine! (Perfect field)
The perfect field will most likely be Alfred as your
vanguard with Lien behind it. One or two columns of Palomides and
Toypugals/Marrons to finish your opponent. Else one column is Blasterblade with
the Grade 1 boosters to reach 16k.
Conclusion
This deck is fast, easy to complete your perfect field,
straightforward and hits hard. With Alfred, Akane and Lien, they allow you to
get the cards that you want to complete the perfect field for you to end the
game. 12 Crits puts maximum pressure on your opponent. A lean and mean machine
this deck is. As this deck do not have any Draw triggers, you may not be able
to gain as much card advantage, however, Alfred, Akane and even Blasterblade
would be able to help you with that problem.
You should also mention that Wingal Brave can boost Palomides to hit the magic 18K when facing crossride units.
- ShiningPaladin
Full
Decklist
Grade 3
4 King of
Knights, Alfred
3 Swordsman
of Exploding Flames, Palomides
Grade 2
4 Blaster
Blade
3 Knight of
Silence, Gallatin
2 High Dog
Breeder, Akane
2 Knight of
Determination, Lamorak
Grade 1
4 Flash
Shield, Iseult
4 Little
Sage Marron
3 Lake
Maiden, Lien
4 Toypugal
Grade 0
1 Wingal
Brave
4 Bringer of
Good Luck, Epona
4 Alabaster
Owls
4 Yggdrasil
Maiden, Elaine
4 Future
Knight, Llew
You should also mention that Wingal Brave can boost Palomides to hit the magic 18K when facing crossride units.
ReplyDelete- ShiningPaladin
ok thanks!
ReplyDelete